![]() ![]() These are the most game-changing items in the game that can have an enormous impact on a wide variety of situations.Įffect: If you have more than 100 relics, you gain a 20% increase in MAX HP.Įffect: If you have more than 100 baubles, you gain a 20% increase in DMG. You'll never do huge damage in one go, but by stacking Blight effects you can end up doing over a dozen damage to an enemy every turn.In the shadowed depths of a world plagued by eldritch horrors, where sanity teeters on the edge of oblivion, venture forth into the dark recesses of forbidden lore, where knowledge of each trinket will hold the power to sway fate. The Plague Doctor's main priority is keeping their team alive, and if everybody's fine, inflicting various status effects on the bigger enemies that wear them down and tax their Deathblow Resistance saves. Allies struggling to keep their blood inside them? Battlefield Medicine will pick them up. Being attacked at range by artillery-focused foes? Trigger Blinding Gas to cripple their accuracy. Opposition got their own healers? Throw poison at the back two ranks. Big enemy? Blight them and watch their health drain. Frankly, adventuring without a Plague Doctor feels ridiculous, as their extreme versatility means they have something for every situation. Strategy: The Plague Doctor is your main support class, healing allies of both damage and afflictions while lobbing toxic explosives at the enemy that Blight and Blind them. Pros: Healing, status cures, status afflictions, ranged attacksĬons: Low health, poor front row fighter, does damage over time rather than quicklyĬould be replaced by: Occultist, but not really - the Plague Doctor's too good to swap out
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